Pravila opisana u ovom pasusu se odnose na šampionat SERLC (Southeast Europe Rocket League Championship).
SERLC is a team competition (3v3), and it is played in Best of 5 format.
Each team registered for participation in Rocket Championship is obliged to confirm or cancel their participation within 24 hours before start. confirm or cancel their participation.
Teams registered for Rocket Championship are allowed a maximum of five (5) members, consisting of:
- one (1) team captain
- two (2) players
- two (2) reserve players
Besides those, teams are allowed to have two additional members with the roles of:
- one (1) coach
- one (1) team manager
Players must be from Southeast Europe, or have origins there.
One player in each team is allowed to be a 'foreigner' - a person from outside of Southeast Europe.
Southeast Europe countries are: Albania, Bosnia and Herzegovina, Bulgaria, Croatia, Greece, Macedonia, Montenegro, Hungary, Romania, Slovenia and Serbia.
In cases when the team has a registered manager, that person is tasked with confirming/canceling participation on time.
In case the team has no manager, that duty falls on the captain..
Transfers between teams are allowed between the last match of the season until the beginning of the first match of next season.
Players who leave or are removed from their team, are not allowed to compete in the current season or before transfer-break. Any attempts at manipulation or cheating (smurf/alt accounts, nickname changes) will be sanctioned.
Transfers are not allowed during the season. A mid-season break will serve as an additional transfer-window.
Players who leave a team during the transfer break, are allowed to join another team's free slot even after the transfer break is over.
Exceptions are players who are not registered or are registered, but have not partaken in the current season (haven't played a single match). This type of transfer is only allowed for teams that have empty slots.
A slot can be freed only in cases when the player that is leaving the team hasn't played a single match for that team in the current season.
That free slot can be used to register a new player in accordance with the stated transfer-rules.
Transfers are not allowed to happen after the regular season until Play-Off matches are finished.
Transfers between qualifiers and main season are allowed.
After transfers, teams are required to keep at least three out of the original 5 players that they started the season (qualifiers) with. If teams fail to meet this requirement, they will be disqualified.
Rescheduling - Any rescheduling of matches must be done in agreement of both team captains and Liga Raketa.
Team and player registration terms will be published on the website.
The registration form has to be filled with accurate information.
The prize pool will be clearly stated, as will be any entry fee.
Play-Off means that, after the all season matches have been played, the teams in the upper positions of the standings will have to face off against each other once again. A short knock-out tournament will be held, that has the winners advancing towards the finals. The winner of the "Grand Finals" becomes the season champion, while others are positioned in accordance with the standings.
All teams are obliged to Check-In at least 15 minutes before start of each match.
Players not showing up
In cases when teams don't check in on time, the match will be considered lost and the win is given to the opposing team.
Each team that fails to attend two scheduled matches will be disqualified from the competition.
DCs, bugs, glitches and other issues
If only one player loses connectivity during a matches duration, the match continues. The player can return as soon as they are able. In cases where the player cannot come back at all in the series, the break between matches can be used to make a substitute.
In cases when all players are ready, but some of them cannot join a match due to legitimate reasons - being issues caused by the game (bugs, glitches, 'join match' issue), as well as issues caused by psyonix/rocket league servers - that match/lobby will be re-created.
Teams are allowed to forfeit their matches in advance, but are required to announce that at least 30 minutes before the schedule..
Two such cases will have the team disqualified from the competition.